

Creative coder and Generative Artist. Creator of the Gorilla Sun Blog.
220 posts

Every week we are blessed with more Twitter Drama - is Twitter actually dying? Will Zuckerberg figuratively, and literally, deliver a knockout punch? Oh, there's also stuff about generative art if you've heard about it. Check it!

Vue is an excellent framework for creating intricate and reactive user interfaces, while maintaining a manageable code base. In this article we cover the core concepts and build a minimal app to showcase Vue's features.

This week we take another ride on the wild Twitter roller-coaster, with a change that might profoundly affect the platform in the future. Equally big news from FxHash, planning on integrating Eth support. As well as many more updates from the world of generative art!

In this post we have a closer look at my generative token Somewhere in between and the code that generates it's graphics. Building upon the irregular grid strategy from way back when I approached rectangle divisions in a completely new manner.

In this post we have a look at 3 principles from 3 great generative artists: Zach Lieberman, Frieder Nake and Saskia Freeke. Generative art as a budding artform has many angles of approach, and what better way to gain a deeper understanding of it than learning from the greats.

This week we have a look at LeRandom, a new digital genart institution, FxHash launches redeemables alongside a 6 week hackathon, and Proof of X comes to a conclusion! Among many other updates from the gen art world!

In this post we have a look at a method with which we can greatly improve a collision detection system. Using a lookup grid we can greatly reduce the number of required checks between particles. We will also look at some methods to optimize this lookup grid.

It's been a wild week again - The Goose got auctioned off at Sotheby's for 6.2 million, several online and offline shows kicked off and there's been a number of interesting reads about generative art and web3. Here's a recap about all of it!

In this tutorial we'll have a look at javascript generators and how they can be used for animating the drawing phase for our generative sketches. We'll cover everything from syntax to actually implementing a simple example using p5's draw loop.

This week we made a lot of art! We talk about some interesting developments in the world of generative NFTs, watch Alba launch, discuss the future of Tezos, as well as the dangers of AI. And we have a look at what I've been up to genart-wise!

And again lots of new things happened in the generative art scene this week! In this installment of Gorilla Recaps: we have a look at Piter Pasma's Universal Rayhatcher, stay up to date with Raph's creative code news #99, observe the launch of Alba.art, and many other updates!

In this post we have a look at the Javascript spread syntax, a powerful feature that was introduced with ES6 and which trivializes many tasks that deal with handling iterables.