

Creative coder and Generative Artist. Creator of the Gorilla Sun Blog.
202 posts

Kaloh interviews Artnome - Maya Man's "I'm Feeling Lucky" Verse exhibition - LeRandom interview with Maya Man - The Aesthetics of Experimental Chance in Artistic Practice - Eko33's Terra Incognita - William Mapan's Process

LeRandom Interviews Dr. A Michael Noll - LACMA interviews William Mapan - Sasha Stiles and Linda Dounia join ARTxCode - Piero's 16 SQRS - landlinesart's curve editor - Tezumie's code editor - Chris McCully writes about LUTs - Makio135 returns to Twitter

LeRandom genart timeline chapter 4 - Melissa Wiederrecht RCS spotlight - Tracing the Line by Vetro Editions - P5JS Updates - Alba concludes beta phase - Now There's None of You Left by Xalted - among many other things

This week we have a new article from LeRandom - an in depth article by Julian Hespenheide for his project FSM - pxlshrd's new project Rückkoplung - and an awesome article on Bézier Curves by Richard Ekwonye, among other things.

What is style? As an artist, what makes you, you? Moreover, how do artists find their own stylistic voice? Especially when it comes to generative art? In this article we have a look at the art of Shvembldr, Qubibi, and Aleksandra Jovanić

This week RCS published an importent interview with Casey Reas and Lauren Lee McCarthy, Dmitri Cherniak shares a mini-documentary on his upcoming project, and Tyler Hobbs publishes a new article. Among other interesting reads!

Your weekly dose of Genart and creative coding, with a healthy sprinkle of Tech and AI news. Big news from Fxhash, LeRandom chugging along nicely with their genart timeline and a cool project from the Hyundai Artlab. Alongside a mixed bag of interesting reads that I found on the interwebs.
Social media has changed significantly over the past two decades: from networks that aimed to connect people, to content-centric devices that mainly care about engagement and user retention. Many issues arise that are not immediately evident to the user.

This week we have quite a few generative art updates: Re—tain on TezTalks, Alba's new group show Stranger Skies, several new generative art projects launching - as well as some interesting reads on generative art, digital collectibles and new developments in AI.

Verlet Integration is an alternative approach to implement an simulate particle physics programmatically, in contrast to the commonly used Euler Integration. It is in many ways more robust in terms of energy conservation.

This week we mainly dive into some cool AI things, like StackOverflow's own chatbot that will greatly improve the debugging experience. Alongside a cornucopia of interesting tech related topics that I curated over the course of the week! And the usual sprinkle of Gorilla stuff! Enjoy!

One approach to modeling deformable objects in computer graphics are spring-mass systems: a technique that allows us to bring Soft Body physics to life. Picking up from the particle mesh that we created last time; in this post we'll tackle different configurations for blob-like shapes.